12 March 2010, 11:00 am by: David Winograd
Filed under: Gaming, Software, iPhone, iPod touch, App Review
Quizarium [free], a multiplayer iPhone/iPod touch trivia game, arrived in the App Store today. I got a chance to look at a pre-release copy and I found some problems with the interface an...
12 March 2010, 10:00 am by: Mike Schramm
Filed under: Macworld, Gaming, Software, Developer, iPhone, App Store
Fallen Earth is a respectable postapocalyptic MMO -- I've never played it (one MMO is enough for me, and the gigantic World of Warcraft is still claiming my time), but it's grown p...
12 March 2010, 5:00 am by: Mike Schramm
Filed under: Gaming, Software, Developer, iPhone, App Store, iPad
Steph Thirion's first iPhone game was Eliss, a touchscreen-based arcade game that had you combining and maneuvering planets around one another, and trying to size-match them up with bl...
11 March 2010, 11:00 am by: Dave Caolo
Filed under: OS, Software, Developer, iPhoneDevelopers have found further evidence of multitasking support for 3rd party iPhone apps in the latest beta (3.2 beta 4) of the iPhone SDK, and suggest that it will become a reality this summer.
9to5 Mac r...
11 March 2010, 8:00 am by: Sebastian Blanco
Filed under: iPhone, iPod touch, App Review
The clever 2006 card game Knights of Charlemagne has made it to the iPhone and iPod touch as a simple little number placing app [$1.99, iTunes link]. We don't mean simple in that it's easy to beat or unint...
11 March 2010, 7:00 am by: Mike Schramm
Filed under: Gaming, Software, Other Events, iPhone, App Store
"What kinds of games do you like?" Adam "Atomic" Saltsman asked of his panel audience at the Canabalt postmortem during the Game Developer's Conference in San Francisco. "Role-playing" wa...
11 March 2010, 6:00 am by: Mel Martin
Filed under: Freeware, iPhone, iPod touch, App ReviewPoynt has come to the iPhone, after having been a very popular free app on BlackBerry phones. Poynt provides local searches of individuals and businesses. It also shares a database with Open Table,...
11 March 2010, 5:00 am by: Mike Schramm
Filed under: Gaming, Developer, iPhone, App Store
For the first panel of day two here at the 2010 Game Developers Conference's iPhone gaming track, Oliver Miao of Centerscore Studios took the stage to talk about working on Surviving High School for t...
10 March 2010, 3:00 pm by: Matt Tinsley
Filed under: Multimedia, Software, iPhone, App Store, MusicRecently I've been preparing to move home and finally did last weekend. Naturally I had to pack up all my musical gear, equipment and of course, my Mac. In the week leading up to the move, I'...
10 March 2010, 2:00 pm by: Mike Schramm
Filed under: Gaming, Retail, Software, Developer, iPhone, App Store
Russell Clarke of Ideaworks Game Studio hosted a post-mortem report near the end of the first day of GDC 2010 about Call of Duty: World at War Zombies for the iPhone. The game was on...
10 March 2010, 1:00 pm by: Mike Schramm
Filed under: Gaming, Developer, iPhone, App Store, iPad
We stopped by the Capcom Fight Club party here at GDC 2010 last night, and in addition to playing the new game, we also got to talk to producer Takeshi Tazuka. Actually, we got to talk to his tr...
10 March 2010, 12:00 pm by: Mike Schramm
Filed under: Gaming, Software, Developer, iPhone, App Store
As popular as Ngmoco and its games are, whenever we seem to post about them, the subject of their business model seems to rise to the top again. While they have emerged as one of the iPhone'...
10 March 2010, 10:00 am by: Mike Schramm
Filed under: Gaming, Freeware, Developer, iPhone
We stopped by Ngmoco's suite at GDC 2010 on the afternoon of the first day of the show, and got a chance to preview two upcoming titles they're working on testing and releasing soon. Both of the games...
10 March 2010, 8:00 am by: Kelly Guimont
Filed under: Hardware, iPod Family, Hacks, iPhoneWarning: If you are baffled by people who think dismantling technology is fun, and completely fail to understand the excitement of building robots to battle other robots, this post may not be for you....
10 March 2010, 7:00 am by: Chris Rawson
Filed under: iPod Family, iPhone, iPad
Ever since the iPad's introduction a month and a half ago, the internet has been awash in criticism of the as-yet-unreleased device. "It's just a big iPod touch," many have said. "No Flash, no multitasking, no...
9 March 2010, 11:30 pm by: Mike Schramm
Filed under: Gaming, Software, iPhone, App Store
Tonight at GDC 2010, I went out and stopped by the Capcom Fight Club party here in San Francisco, and while there, Capcom projected the actual App Store interface for sending their Street Fighter IV ap...
9 March 2010, 3:00 pm by: TJ Luoma
Filed under: iPhone, App ReviewGoogle Voice on the iPhone has been something of a sore subject for me. If you need a full-recap of the whole sordid iPhone/Google Voice story see this story from December or more of our coverage. I even started a littl...
9 March 2010, 1:30 pm by: Mel Martin
Filed under: Multimedia, Odds and ends, iPhone, iPod touch, App ReviewI've always liked Slate Magazine on the web. It's sometimes sassy and irreverent, but always interesting -- an eclectic mix of politics, culture and tech news.
Now, Slate has come...
9 March 2010, 1:00 pm by: Mike Schramm
Filed under: Gaming, Software, Other Events, Developer, iPhone
The 2010 Game Developers Conference kicks off today in San Francisco, and TUAW is in attendance to check out the latest and greatest in iPhone game development. The conference boasts a wh...
9 March 2010, 12:00 pm by: Megan Lavey
Filed under: Gaming, iPhone, App StoreNamco is bringing the popular Tekken franchise to the iPhone. It's not confirmed whether it's a port of the original game -- released back in 1994 in arcades, then on the PlayStation -- or the current Tekken 6....